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edakads improved code for Amibroker (AFL)
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 | /* HARMONIC PATTERN DETECTION Automatic Detection of Harmonic Patterns - Gartley, Bat, Butterfly and Crab. Zig Zag is not used in this AFL. It is based on fractals Contact - joy.edakad@gmail.com Modernized by E.M.Pottasch (Dec 2016). I left all calculations by the original author as they were. I only improved the visualisation of the patterns now not just drawing the last pattern. The code I used is the original code from: http://www.inditraders.com/amibroker/1934-afl-harmonic-patterns.html file: Harmonic1.1.afl (2009) */ Version ( 6.0 ); x = BarIndex (); fvb = FirstVisibleValue( x ); lvb = LastVisibleValue( x ); GfxSetCoordsMode( 1 ); GfxSetOverlayMode ( 1 ); _SECTION_BEGIN ( "Price" ); SetChartOptions ( 0, chartShowArrows | chartShowDates ); SetChartBkColor ( colorBlack ); _N ( Title = StrFormat ( "{{NAME}} - {{INTERVAL}} {{DATE}} Open %g, Hi %g, Lo %g, Close %g (%.1f%%) {{VALUES}}" , O , H , L , C , SelectedValue ( ROC ( C , 1 ) ) ) ); Plot ( C , "Close" , ParamColor ( "Color" , colorBlack ), styleNoTitle | ParamStyle ( "Style" ) | GetPriceStyle () ); _SECTION_END (); _SECTION_BEGIN ( "Patterns" ); strength = Param ( "Strength" , 5, 2, 15, 1 ); plotFractals = ParamToggle ( "Plot Fractals" , "Off|On" , 0 ); bu = ParamToggle ( "Bullish Pattern" , "Off|On" , 1 ); be = ParamToggle ( "Bearish Pattern" , "Off|On" , 1 ); dBat = ParamToggle ( "Draw Bat" , "Off|On" , 1 ); dBut = ParamToggle ( "Draw Buterfly" , "Off|On" , 1 ); dCrab = ParamToggle ( "Draw Crab" , "Off|On" , 1 ); dGart = ParamToggle ( "Draw Gartley" , "Off|On" , 1 ); _SECTION_END (); _SECTION_BEGIN ( "Gartley" ); GBmin = Param ( "Swing B Min." , 0.55, 0.3, 1, 0.01 ); GBmax = Param ( "Swing B Max." , 0.72, 0.4, 1, 0.01 ); GCmin = Param ( "Swing C Min." , 0.38, 0.3, 1.27, 0.01 ); GCmax = Param ( "Swing C Max." , 1.0, 0.4, 1.27, 0.01 ); GDmin = Param ( "Swing D Min.(XA)" , 0.55, 0.3, 1, 0.01 ); GDmax = Param ( "Swing D Max.(XA)" , 1.0, 0.4, 1.0, 0.01 ); _SECTION_END (); _SECTION_BEGIN ( "Bat" ); BatBmin = Param ( "Swing B Min." , 0.38, 0.3, 1, 0.01 ); BatBmax = Param ( "Swing B Max." , 0.55, 0.4, 1, 0.01 ); BatCmin = Param ( "Swing C Min." , 0.38, 0.3, 1.62, 0.01 ); BatCmax = Param ( "Swing C Max." , 1.27, 0.4, 1.62, 0.01 ); BatDmin = Param ( "Swing D Min.(XA)" , 0.5, 0.3, 1, 0.01 ); BatDmax = Param ( "Swing D Max.(XA)" , 1.0, 0.4, 1.0, 0.01 ); _SECTION_END (); _SECTION_BEGIN ( "Butterfly" ); BtBmin = Param ( "Swing B Min." , 0.55, 0.3, 1, 0.01 ); BtBmax = Param ( "Swing B Max." , 0.9, 0.4, 1, 0.01 ); BtCmin = Param ( "Swing C Min." , 0.38, 0.3, 1.62, 0.01 ); BtCmax = Param ( "Swing C Max." , 1.27, 0.4, 1.62, 0.01 ); BtDmin = Param ( "Swing D Min.(XA)" , 1, 1, 1.8, 0.01 ); BtDmax = Param ( "Swing D Max.(XA)" , 1.38, 1, 1.8, 0.01 ); _SECTION_END (); _SECTION_BEGIN ( "Crab" ); CBmin = Param ( "Swing B Min." , 0.38, 0.3, 1, 0.01 ); CBmax = Param ( "Swing B Max." , 0.65, 0.4, 1, 0.01 ); CCmin = Param ( "Swing C Min." , 0.38, 0.3, 1.62, 0.01 ); CCmax = Param ( "Swing C Max." , 1.270, 0.4, 1.62, 0.01 ); CDmin = Param ( "Swing D Min.(XA)" , 1.25, 1, 1.8, 0.01 ); CDmax = Param ( "Swing D Max.(XA)" , 1.8, 1, 2, 0.01 ); _SECTION_END (); bi = Cum ( 1 ) - 1; function GetTop( bars ) { Top = H == HHV ( H , 2 * bars ) AND Ref ( HHV ( H , bars ), bars ) < H ; Top = Top AND LastValue ( bi ) - ValueWhen ( Top, bi ) > bars; return Top; } function GetValley( bars ) { Valley = L == LLV ( L , 2 * bars ) AND Ref ( LLV ( L , bars ), bars ) > L ; Valley = Valley AND LastValue ( bi ) - ValueWhen ( Valley, bi ) > bars; return Valley; } // Build fractals array P1 = GetTop( strength ); V1 = GetValley( Strength ); P1 = IIf ( P1, IIf ( ValueWhen ( P1, bi, 2 ) < ValueWhen ( V1, bi ), P1, IIf ( ValueWhen ( P1, H , 2 ) > H , False , P1 ) ), P1 ); P1 = IIf ( P1 AND ValueWhen ( P1, bi, 0 ) > bi, IIf ( ValueWhen ( P1, bi, 0 ) < ValueWhen ( V1, bi, 0 ), IIf ( ValueWhen ( P1, H , 0 ) >= H , False , P1 ), P1 ), P1 ); V1 = IIf ( V1, IIf ( ValueWhen ( V1, bi, 2 ) < ValueWhen ( P1, bi ), V1, IIf ( ValueWhen ( V1, L , 2 ) < L , False , V1 ) ), V1 ); V1 = IIf ( V1 AND ValueWhen ( V1, bi, 0 ) > bi , IIf ( ValueWhen ( V1, bi, 0 ) < ValueWhen ( P1, bi, 0 ), IIf ( ValueWhen ( V1, L , 0 ) <= L , False , V1 ), V1 ), V1 ); P1H1 = ValueWhen ( P1, H ); P1Bar1 = ValueWhen ( P1, bi ); P1H2 = ValueWhen ( P1, H , 2 ); P1Bar2 = ValueWhen ( P1, bi, 2 ); V1L1 = ValueWhen ( V1, L ); V1Bar1 = ValueWhen ( V1, bi ); V1L2 = ValueWhen ( V1, L , 2 ); V1Bar2 = ValueWhen ( V1, bi, 2 ); //Bullish Patterns PTvalid = ( P1Bar1 > V1Bar1 AND V1Bar1 > P1Bar2 AND P1bar2 > V1Bar2 ) AND P1; // Peaks and troughs are in order // 4 swings of developing Gartley/Bat etc. BullGartley4 = PTvalid AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) > GBmin AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) < GBmax AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) > GCMin AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) < GCMax; BullBat4 = PTvalid AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) > BatBmin AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) < BatBmax AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) > BatCMin AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) < BatCMax; BullButterfly4 = PTvalid AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) > BtBmin AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) < BtBMax AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) > BtCmin AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) < BtCmax; BullCrab4 = PTvalid AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) > CBmin AND ( P1H2 - V1L1 ) / ( P1H2 - V1L2 ) < CBmax AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) > CCmin AND ( P1H1 - V1L1 ) / ( P1H2 - V1L1 ) < CCmax; // Bullish Gartley/Bat found. D retacement level is not evaluated BullGartley = IIf ( LowestSince ( BullGartley4, L ) < ValueWhen ( BullGartley4, P1H2 ) - ( ValueWhen ( BullGartley4, P1H2 ) - ValueWhen ( BullGartley4, V1L2 ) ) * GDmin AND LowestSince ( bullGartley4, L ) > ValueWhen ( BullGartley4, P1H2 ) - ( ValueWhen ( BullGartley4, P1H2 ) - ValueWhen ( BullGartley4, V1L2 ) ) * GDmax AND HighestSince ( BullGartley4, H ) <= ValueWhen ( BullGartley4, P1H1 ) AND LowestSince ( bullGartley4, L ) == L , True , False ); BullGartley = BullGartley AND LowestSince ( BullGartley4, L ) < ValueWhen ( BullGartley4, V1L1 ); BullBat = IIf ( LowestSince ( BullBat4, L ) < ValueWhen ( BullBat4, P1H2 ) - ( ValueWhen ( BullBat4, P1H2 ) - ValueWhen ( BullBat4, V1L2 ) ) * BatDmin AND LowestSince ( BullBat4, L ) > ValueWhen ( BullBat4, P1H2 ) - ( ValueWhen ( BullBat4, P1H2 ) - ValueWhen ( BullBat4, V1L2 ) ) * BatDmax AND HighestSince ( BullBat4, H ) <= ValueWhen ( BullBat4, P1H1 ) AND LowestSince ( BullBat4, L ) == L , True , False ); BullBat = BullBat AND LowestSince ( BullCrab4, L ) < ValueWhen ( BullCrab4, V1L1 ); BullCrab = IIf ( LowestSince ( BullCrab4, L ) < ValueWhen ( BullCrab4, P1H2 ) - ( ValueWhen ( BullCrab4, P1H2 ) - ValueWhen ( BullCrab4, V1L2 ) ) * CDmin AND LowestSince ( BullCrab4, L ) > ValueWhen ( BullCrab4, P1H2 ) - ( ValueWhen ( BullCrab4, P1H2 ) - ValueWhen ( BullCrab4, V1L2 ) ) * CDmax AND HighestSince ( BullCrab4, H ) <= ValueWhen ( BullCrab4, P1H1 ) AND LowestSince ( bullGartley4, L ) == L , True , False ); BullCrab = BullCrab AND LowestSince ( BullCrab4, L ) < ValueWhen ( BullCrab4, V1L2 ); BullButterfly = IIf ( LowestSince ( BullButterfly4, L ) < ValueWhen ( BullButterfly4, P1H2 ) - ( ValueWhen ( BullButterfly4, P1H2 ) - ValueWhen ( BullButterfly4, V1L2 ) ) * BtDMin AND LowestSince ( BullButterfly4, L ) > ValueWhen ( BullButterfly4, P1H2 ) - ( ValueWhen ( BullButterfly4, P1H2 ) - ValueWhen ( BullButterfly4, V1L2 ) ) * BtDmax AND HighestSince ( BullButterfly4, H ) <= ValueWhen ( BullButterfly4, P1H1 ) AND LowestSince ( bullButterfly4, L ) == L , True , False ); BullButterfly = BullButterfly AND LowestSince ( BullButterfly4, L ) < ValueWhen ( BullButterfly4, V1L2 ); // to remove redumbdent lines BullHar4 = BullGartley4 OR BullButterfly4 OR BullBat4 OR BullCrab4 ; BullHar = BullGartley OR BullButterfly OR BullBat OR BullCrab ; //Point4 = IIf(BullHar,ValueWhen(BullHar4,bi),Null); //BullHar = IIf(BullHar, IIf(Point4 == ValueWhen(BullHar,point4,0) AND ValueWhen(BullHar,bi,0) > bi ,False,BullHar),BullHar); X = ValueWhen ( BullHar4, V1L2 ); Xbar = ValueWhen ( BullHar4, V1Bar2 ); A = ValueWhen ( BullHar4, P1H2 ); Abar = ValueWhen ( BullHar4, P1bar2 ); B = ValueWhen ( BullHar4, V1L1 ); Bbar = ValueWhen ( BullHar4, V1bar1 ); C1 = ValueWhen ( BullHar4, P1H1 ); C1bar = ValueWhen ( BullHar4, P1bar1 ); D = ValueWhen ( BullHar, L ); Dbar = ValueWhen ( BullHar, bi ); ABdXA = ( A - B ) / ( A - X ); BCdAB = ( C1 - B ) / ( A - B ); ADdXA = ( A - D ) / ( A - X ); BCdCD = ( C1 - D ) / ( C1 - B ); //PlotPattern = Dbar > C1bar; function drawBullishPattern( i, patternName ) { GfxSelectSolidBrush ( ColorRGB ( 0, 0, 50 ) ); GfxSetBkColor ( colorBlack ); GfxSelectPen ( ColorRGB ( 0, 0, 255 ), 2, 0 ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Abar[i], A[i] ); GfxMoveTo ( Abar[i], A[i] ); GfxLineTo ( Bbar[i], B[i] ); GfxMoveTo ( Bbar[i], B[i] ); GfxLineTo ( C1bar[i], C1[i] ); GfxMoveTo ( C1bar[i], C1[i] ); GfxLineTo ( Dbar[i], D[i] ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Abar[i], A[i] ); GfxSelectPen ( ColorRGB ( 0, 0, 255 ), 1, 2 ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Bbar[i], B[i] ); GfxMoveTo ( Abar[i], A[i] ); GfxLineTo ( C1bar[i], C1[i] ); GfxMoveTo ( Bbar[i], B[i] ); GfxLineTo ( Dbar[i], D[i] ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Dbar[i], D[i] ); GfxPolygon ( Xbar[i], X[i], Abar[i], A[i], Bbar[i], B[i], C1bar[i], C1[i], Dbar[i], D[i], Bbar[i], B[i], Xbar[i], X[i] ); GfxSetTextColor ( ColorRGB ( 0, 0, 255 ) ); GfxSelectFont ( "Helvetica" , 10, 700 ); GfxTextOut ( patternName, C1bar[i] + 3, C1[i] ); GfxSelectFont ( "Helvetica" , 8, 700 ); GfxTextOut ( "" + Prec (ABdXA[i],2), (Bbar[i]+Xbar[i])/2,(B[i]+X[i])/2 ); GfxTextOut ( "" + Prec (BCdAB[i],2), (C1bar[i]+Abar[i])/2,(C1[i]+A[i])/2 ); GfxTextOut ( "" + Prec (ADdXA[i],2), (Dbar[i]+Xbar[i])/2,(D[i]+X[i])/2 ); GfxTextOut ( "" + Prec (BCdCD[i],2), (Bbar[i]+Dbar[i])/2,(B[i]+D[i])/2 ); } function drawBullishPatterns() { flag1 = 1; flag2 = 0; for ( i = lvb; i > fvb; i-- ) { if ( BullHar[i] AND flag1 ) { flag1 = 0; flag2 = 1; if ( BullButterfly[i] AND bu AND dBut ) { drawBullishPattern( i, "Bullish Butterfly" ); } if ( BullCrab[i] AND bu AND dCrab ) { drawBullishPattern( i, "Bullish Crab" ); } if ( BullBat[i] AND bu AND dBat ) { drawBullishPattern( i, "Bullish Bat" ); } if ( BullGartley[i] AND bu AND dGart ) { drawBullishPattern( i, "Bullish Gartley" ); } } if ( BullHar4[i] AND flag2 ) { flag1 = 1; flag2 = 0; } } } drawBullishPatterns(); //PlotShapes( shapeHollowSmallDownTriangle*BullHar4, colorBlue, O, H, -15 ); //PlotShapes( shapeSmallCircle*BullHar, colorYellow, O, L, -10 ); // Bearish Patterns PTvalid = ( V1Bar1 > P1Bar1 AND P1Bar1 > V1Bar2 AND V1Bar2 > P1Bar2 ) AND V1; // Swing 4 BearGartley4 = PTvalid AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) > GBmin AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) < GBmax AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) > GCmin AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) < GCmax; BearBat4 = PTvalid AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) > BatBmin AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) < BatBmax AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) > BatCmin AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) < BatCmax; BearButterfly4 = PTvalid AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) > BtBmin AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) < BtBmax AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) > BtCmin AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) < BtCmax; BearCrab4 = PTvalid AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) > CBmin AND ( P1H1 - V1L2 ) / ( P1H2 - V1L2 ) < CBmax AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) > CCmin AND ( P1H1 - V1L1 ) / ( P1H1 - V1L2 ) < CCmax; // Poin D BearGartley = IIf ( HighestSince ( bearGartley4, H ) > ValueWhen ( BearGartley4, V1L2 ) + ( ValueWhen ( BearGartley4, P1H2 ) - ValueWhen ( BearGartley4, V1L2 ) ) * GDmin AND HighestSince ( bearGartley4, H ) < ValueWhen ( BearGartley4, V1L2 ) + ( ValueWhen ( BearGartley4, P1H2 ) - ValueWhen ( BearGartley4, V1L2 ) ) * GDMax AND LowestSince ( BearGartley4, L ) >= ValueWhen ( BearGartley4, V1L1 ) AND HighestSince ( BearGartley4, H ) == H , True , False ); BearGartley = BearGartley AND HighestSince ( BearGartley4, H ) > ValueWhen ( BearGartley4, P1H1 ); BearBat = IIf ( ( HighestSince ( BearBat4, H ) > ValueWhen ( BearBat4, V1L2 ) + ( ValueWhen ( BearBat4, P1H2 ) - ValueWhen ( BearBat4, V1L2 ) ) * BatDmin AND HighestSince ( BearBat4, H ) < ValueWhen ( BearBat4, V1L2 ) + ( ValueWhen ( BearBat4, P1H2 ) - ValueWhen ( BearBat4, V1L2 ) ) * BatDMax AND LowestSince ( BearBat4, L ) >= ValueWhen ( BearBat4, V1L1 ) AND HighestSince ( BearBat4, H ) == H ), True , False ); BearBat = BearBat AND HighestSince ( BearBat4, H ) > ValueWhen ( BearBat4, P1H1 ); BearButterfly = IIf ( HighestSince ( BearButterfly4, H ) > ValueWhen ( BearButterfly4, V1L2 ) + ( ValueWhen ( BearButterfly4, P1H2 ) - ValueWhen ( BearButterfly4, V1L2 ) ) * BtDmin AND HighestSince ( BearButterfly4, H ) < ValueWhen ( BearButterfly4, V1L2 ) + ( ValueWhen ( BearButterfly4, P1H2 ) - ValueWhen ( BearButterfly4, V1L2 ) ) * BtDMax AND LowestSince ( BearButterfly4, L ) >= ValueWhen ( BearButterfly4, V1L1 ) AND HighestSince ( BearButterfly4, H ) == H , True , False ); BearButterfly = BearButterfly AND HighestSince ( BearButterfly4, H ) > ValueWhen ( BearButterfly4, P1H2 ); BearCrab = IIf ( HighestSince ( BearCrab4, H ) > ValueWhen ( BearCrab4, V1L2 ) + ( ValueWhen ( BearCrab4, P1H2 ) - ValueWhen ( BearCrab4, V1L2 ) ) * CDmin AND HighestSince ( BearCrab4, H ) < ValueWhen ( BearCrab4, V1L2 ) + ( ValueWhen ( BearCrab4, P1H2 ) - ValueWhen ( BearCrab4, V1L2 ) ) * CDMax AND LowestSince ( BearCrab4, L ) >= ValueWhen ( BearCrab4, V1L1 ) AND HighestSince ( BearCrab4, H ) == H , True , False ); BearCrab = BearCrab AND HighestSince ( BearCrab4, H ) > ValueWhen ( BearCrab4, P1H2 ); BearHar4 = BearGartley4 OR BearButterfly4 OR BearBat4 OR BearCrab4 ; BearHar = BearGartley OR BearButterfly OR BearBat OR BearCrab ; //Point4 = IIf( BearHar, ValueWhen( BearHar4, bi ), Null ); //BearHar = IIf( BearHar, IIf( Point4 == ValueWhen( BearHar, point4, 0 ) AND ValueWhen( BearHar, bi, 0 ) > bi , False, BearHar ), BearHar ); X = ValueWhen ( BearHar4, P1H2 ); Xbar = ValueWhen ( BearHar4, P1Bar2 ); A = ValueWhen ( BearHar4, V1L2 ); Abar = ValueWhen ( BearHar4, V1bar2 ); B = ValueWhen ( BearHar4, P1H1 ); Bbar = ValueWhen ( BearHar4, P1bar1 ); C1 = ValueWhen ( BearHar4, V1L1 ); C1bar = ValueWhen ( BearHar4, V1bar1 ); D = ValueWhen ( BearHar, H ); Dbar = ValueWhen ( BearHar, bi ); ABdXA = ( B - A ) / ( X - A ); BCdAB = ( B - C1 ) / ( B - A ); ADdXA = ( D - A ) / ( X - A ); BCdCD = ( D - C1 ) / ( B - C1 ); //PlotPattern = Dbar > C1bar; function drawBearishPattern( i, patternName ) { GfxSelectSolidBrush ( ColorRGB ( 50, 0, 0 ) ); GfxSetBkColor ( colorBlack ); GfxSelectPen ( ColorRGB ( 255, 0, 0 ), 2, 0 ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Abar[i], A[i] ); GfxMoveTo ( Abar[i], A[i] ); GfxLineTo ( Bbar[i], B[i] ); GfxMoveTo ( Bbar[i], B[i] ); GfxLineTo ( C1bar[i], C1[i] ); GfxMoveTo ( C1bar[i], C1[i] ); GfxLineTo ( Dbar[i], D[i] ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Abar[i], A[i] ); GfxSelectPen ( ColorRGB ( 255, 0, 0 ), 1, 2 ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Bbar[i], B[i] ); GfxMoveTo ( Abar[i], A[i] ); GfxLineTo ( C1bar[i], C1[i] ); GfxMoveTo ( Bbar[i], B[i] ); GfxLineTo ( Dbar[i], D[i] ); GfxMoveTo ( Xbar[i], X[i] ); GfxLineTo ( Dbar[i], D[i] ); GfxPolygon ( Xbar[i], X[i], Abar[i], A[i], Bbar[i], B[i], C1bar[i], C1[i], Dbar[i], D[i], Bbar[i], B[i], Xbar[i], X[i] ); GfxSetTextColor ( ColorRGB ( 255, 0, 0 ) ); GfxSelectFont ( "Helvetica" , 10, 700 ); GfxTextOut ( patternName, C1bar[i] + 3, C1[i] ); GfxSelectFont ( "Helvetica" , 8, 700 ); GfxTextOut ( "" + Prec (ABdXA[i],2), (Bbar[i]+Xbar[i])/2,(B[i]+X[i])/2 ); GfxTextOut ( "" + Prec (BCdAB[i],2), (C1bar[i]+Abar[i])/2,(C1[i]+A[i])/2 ); GfxTextOut ( "" + Prec (ADdXA[i],2), (Dbar[i]+Xbar[i])/2,(D[i]+X[i])/2 ); GfxTextOut ( "" + Prec (BCdCD[i],2), (Bbar[i]+Dbar[i])/2,(B[i]+D[i])/2 ); } function drawBearishPatterns() { flag1 = 1; flag2 = 0; for ( i = lvb; i > fvb; i-- ) { if ( BearHar[i] AND flag1 ) { flag1 = 0; flag2 = 1; if ( BearButterfly[i] AND be AND dBut ) { drawBearishPattern( i, "Bearish Butterfly" ); } if ( BearCrab[i] AND be AND dCrab ) { drawBearishPattern( i, "Bearish Crab" ); } if ( BearBat[i] AND be AND dBat ) { drawBearishPattern( i, "Bearish Bat" ); } if ( BearGartley[i] AND be AND dGart ) { drawBearishPattern( i, "Bearish Gartley" ); } } if ( BearHar4[i] AND flag2 ) { flag1 = 1; flag2 = 0; } } } drawBearishPatterns(); if ( PlotFractals ) { PlotShapes ( shapeSmallCircle * P1, colorRed , 0, H , 10 ); PlotShapes ( shapeSmallCircle * V1, colorBlue , O , L , -10 ); } //PlotShapes( shapeHollowSmallUpTriangle*BearHar4, colorRed, O, L, -15 ); //PlotShapes( shapeSmallCircle*BearHar, colorYellow, O, H, 10 ); |