----------------------------------------------
Chaos Blue BL
Ref
(
Wilders
(
MP
(),13),-8);
----------------------------------------------
Chaos Red BL
Ref
(
Wilders
(
MP
(),8),-5);
----------------------------------------------
Chaos Green BL
Ref
(
Wilders
(
MP
(),5),-3);
----------------------------------------------
Chaos Gator
green :=
Fml
(
"Chaos Green"
);
red :=
Fml
(
"Chaos Red"
);
blue :=
Fml
(
"Chaos Blue"
);
If
(green > red
AND
red > blue, green - blue,
If
(blue > red
AND
red > green, green - blue,
0));
----------------------------------------------
Chaos AO
Mov
(
MP
(),5,
S
) -
Mov
(
MP
(),34,
S
);
----------------------------------------------
Chaos AO Signal Line
Mov
(
Mov
(
MP
(),5,
S
) -
Mov
(
MP
(),34,
S
),5,
S
)
----------------------------------------------
Chaos AC
Fml
(
"Chaos AO"
) -
Mov
(
Fml
(
"Chaos AO"
),5,
S
);
----------------------------------------------
Chaos Fractal
High1 :=
Ref
(
HIGH
,-2);
High2 :=
Ref
(
HIGH
,-1);
High3 :=
Ref
(
HIGH
,0);
High4 :=
Ref
(
HIGH
,1);
High5 :=
Ref
(
HIGH
,2);
Low1 :=
Ref
(
LOW
,-2);
Low2 :=
Ref
(
LOW
,-1);
Low3 :=
Ref
(
LOW
,0);
Low4 :=
Ref
(
LOW
,1);
Low5 :=
Ref
(
LOW
,2);
Fractal :=
If
((High3 > High1)
AND
(High3 > High2)
AND
(High3 > High4)
AND
(High3 >
High5), +1,0);
Fractal :=
If
((Low3 < Low1)
AND
(Low3 < Low2)
AND
(Low3 < Low4)
AND
(Low3 < Low5),
If
(Fractal > 0, 0, -1), Fractal);
Fractal;